It seems like only yesterday I picked up my first Flak Cannon and wandered into an Unreal world. Marooned on a distant planet surrounded by a strange habitat, I stepped forth into the wilderness on what was to become an Epic journey.
Many years have passed since, and the mighty Liandra Corporation has come to dominate. Soon the Tournaments would begin, a Legend born.
Ladies, Gentlemen, I give you Unreal Tournament 2007.
It's interesting to see how far things have come. A decade ago you'd have been lucky for some advanced OpenGL/D3D action, with many of us falling back on simple software 3D rendering. Now we bask in the glory of an OpenGL/DirectX anti-aliased, tri-linear filtered multi-dimensional heaven.
Suffice to say, the screenshots look awesome. Time to out the aging 4800, oh how I wish I had PCI-X.

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